![]() ![]() ![]() ![]() It’s a term thrown around in cybersecurity that basically means running code (or a program) that shouldn’t be run. Far from arbitrary Rob Tek/ShutterstockĪrbitrary Code Execution, or ACE, sounds a lot more intimidating than it actually is. I reached out to two of the leading minds in the community to find out what makes the classic Nintendo 64 game tick, and it all comes down to one exploit: Arbitrary Code Execution. The Ocarina of Time speedrunning community has continued to break the game in seemingly impossible ways. And all of that was done on a stock copy of the game with no preprogramming. At Summer Games Done Quick 2022, a semiannual speedrunning marathon for charity, there was a showcase that highlighted a group of speedrunners reprogramming the game on the fly to display new graphics, play new music, and even run a Twitch chat overlay. The second-place record holder is less than a full second behind the world record.Įven with being such a remarkable feat, that’s not all Ocarina of Time speedruns bring to the table. But the Any% category of the game, which tasks players with completing the game regardless of the methods used, is down to three minutes, 54 seconds, and 566 milliseconds. Ocarina of Time is a game that would take a normal player around 30 hours to beat the most skilled speedrunners, who aim to play the game as fast as possible, can beat it in around three hours and 40 minutes without glitches. ![]()
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